#ifndef LVIS_INCLUDES
#define LVIS_INCLUDES
#define GLEW_STATIC
#include <GL/glew.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <SFML/Window.hpp>
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <cstdlib>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <map>
#include <cstring>
#include <vector>

#define MAXCOUNT 16777215

#endif