To run the demo you have to build it for your system, we this it as easy as possible for you:

To build and run any of the demos on Linux:

$ cd ./desired_demo_folder/build
$ cmake ..
$ make
$ ./test

If you have all of the dependencies installed, use the demo folder. You may need to first add the findXY.cmake directives:

$ cd ./cmake_find_files
$ cp ./* /path/to/cmake-verion/Modules/ (for example /usr/share/cmake-2.8/Modules/)

Otherwise, if you're using Linux, you can try using the demo_includes_libs, which contains all of the dependencies. Your computer still needs to be compatible with OpenGL 3.0 and GLSL 1.3, and your compiler needs to support c++11 standard (and of course, you need Cmake installed). This was tested only on Ubuntu 14.04.

The library is also provided on it's own. If you use it in a separate program, you need to include files from models_and_shaders folder in the same directory as the program executable.

mlt_output.txt contains the original information gathered from a single run of Mitsuba renderer on the sponza scene using the MLT integrator
mlt_trimmed.txt is the filtered version, containing only vertices
