A B C D E F G H I L M N O P R S T U V W X Y

## T

terminationConditions - Variable in class s3games.engine.GameSpecification
  list of conditions expressions that determine the game is over, if they evaluate to true.
timeUsed() - Method in class s3games.player.Player
  how much time has been used since the start of this move
to - Variable in class s3games.engine.GameRule
  location to where the element can be moved - evaluates to string or a string with variable references
to - Variable in class s3games.engine.Move
  name of the location from where the element was moved
toString() - Method in class s3games.engine.GameState
toString() - Method in class s3games.engine.Move
  for printing and debugging
toString() - Method in class s3games.robot.Camera.DetectedObject
  visualize the detected object - for printing/debugging purposes
toString() - Method in class s3games.robot.RobotLocation
  convert the first part of the location to string for visualization in robot controll window
touch() - Method in class s3games.engine.GameState
  always call this method after modifying the state
type - Variable in class s3games.engine.Element
  element type
type - Variable in class s3games.engine.Location
  name of type of the location
type - Variable in class s3games.robot.Camera.DetectedObject
  element type

A B C D E F G H I L M N O P R S T U V W X Y