- name - Variable in class s3games.engine.Element
-
name of the element - we use IndexedName class since it can have an index, such as el(2)
- name - Variable in class s3games.engine.ElementType
-
name of the element type
- name - Variable in class s3games.engine.GameRule
-
name of the rule
- name - Variable in class s3games.engine.Location
-
name of the location with one or two optional indexes
- name - Variable in class s3games.engine.LocationType
-
name of the location
- NameWithArgs - Class in s3games.util
-
Represents a string of the form WHATEVER(a,b,...,z) where a..z are strings
- NameWithArgs(String) - Constructor for class s3games.util.NameWithArgs
-
construct the string with arguments from the specified string
- newNode(MiniMaxPlayer.Node, GameState) - Method in class s3games.player.MiniMaxPlayer
-
creates a new node that was reached by performing some move from the previous node.
- number - Variable in class s3games.player.Player
-
the player number (1,2,...)
- NUMBER_OF_ROBOT_ANGLES - Static variable in class s3games.robot.RobotLocation
-
the arm has 5 degrees of freedom + the gripper
- numExpr(int) - Static method in class s3games.engine.expr.Expr
-
constructor method - returns a numerical expression that holds the specified number
- numStates - Variable in class s3games.engine.ElementType
-
the number of states this element can take