package org.ggp.base.server.threads;

import java.util.List;

import org.ggp.base.server.GameServer;
import org.ggp.base.server.request.RequestBuilder;
import org.ggp.base.util.match.Match;
import org.ggp.base.util.statemachine.Move;
import org.ggp.base.util.statemachine.Role;


public final class StopRequestThread extends RequestThread
{
    public StopRequestThread(GameServer gameServer, Match match, List<Move> previousMoves, Role role, String host, int port, String playerName)
    {
        super(gameServer, role, host, port, playerName, match.getPlayClock() * 1000, RequestBuilder.getStopRequest(match.getMatchId(), previousMoves, match.getGdlScrambler()));
    }

    @Override
    protected void handleResponse(String response) {
        ;
    }
}