package org.ggp.base.util.gdl.model;

import org.ggp.base.util.game.Game;
import org.ggp.base.util.game.GameRepository;

public class GameFlowTester {
    //This doesn't really "test" the game flow so much as let us
    //examine it to evaluate it.
    public static void main(String[] args) throws InterruptedException {
        String gameName = "tictactoe";
        Game theGame = GameRepository.getDefaultRepository().getGame(gameName);
        GameFlow flow = new GameFlow(theGame.getRules());

        System.out.println("Size of flow: " + flow.getNumTurns());
        System.out.println("Sentence forms in flow: " + flow.getSentenceForms());
        for(int i = 0; i < flow.getNumTurns(); i++) {
            System.out.println("On turn " + i + ": " + flow.getSentencesTrueOnTurn(i));
        }
        System.out.println("Turn after last: " + flow.getTurnAfterLast());
    }
}
