| Meno: | Maximilián Martin
|
|---|
| Priezvisko: | Kroąlák
|
|---|
| Názov: | Using reaction-diffusion to create 3D objects in Blender
|
|---|
| Vedúci: | RNDr. Róbert Bohdal, PhD.
|
|---|
| Rok: | 2026
|
|---|
| Kµúčové slová: | reaction-diffusion, 3D object generation, Blender addon
|
|---|
| Abstrakt: | This thesis focuses on the implementation of reaction-diffusion systems for procedural geometry generation inside Blender. The developed solution supports the Gray-Scott, Brusselator and teh FitzHugh--Nagumo model in both two and three dimensions.
The system was implemented as a Blender add-on using Python for user interface and Cython for performance-critical simulations. Volumetric scalar fields are converted into polygonal geometry using the Marching Cubes algorithm.
The results demonstrate that the implemented models are capable of generating a wide range of structures and that the optimized implementation significantly improves computational performance compared to the original pure Python prototype.
|
|---|