| Meno: | Michal
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| Priezvisko: | Turček
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| Názov: | Application of Dynamic Logic Programming in Evaluation of Computer Games' World State
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| Vedúci: | Mgr. Jozef Šiška
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| Rok: | 2007
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| Blok: | UI
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| Kľúčové slová: | knowledge representation, computer games, Dynamic Logic Programming
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| Abstrakt: | Aim of this work is to make use of Dynamic Logic Programming (DynLoP) in making of computer games. More specifically - to enhance some existing
game creation toolkit (game engine) with the capability of employing
DynLoP for evaluation of game-world state. This should be an implementation
of the original idea by Mgr. Jozef Šiška.
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